MTG: Fight & Flight: Dino Power!

Magic_card_backSo I’m working on my third Commander/EDH deck.  One of the recent blocks in Magic the Gathering took place in a world where dinosaurs were a huge part of every day life, for good and bad. Some of those dinosaurs are really, really big and so I wanted to make a deck where I could come out with massively huge creatures and just stomp all over my opponents.  I’ve spent the last month creating this deck in a word document.  Sadly, with our recent car situation (I’ll be talking about THAT bottle of fun’ness in my monthly roundup next week) this deck is going to go on the back burner.

This time around, I decided to add every single card in picture format. I won’t be loading them as individual pictures because otherwise it would take 5minutes for my site to load and that just isn’t fun for anyone.  For each category (in bold) I’ll be showcasing 1 of the cares I think is cool or cool looking and then doing a clickable grouping thing so you can check them all out, or not, as you so desire.

My Good Knight Sirrah deck, while I really like it, just hasn’t performed. I win about 25% of the time with it.  The Get Salted, I’m Exalted, while not competitive, has something closer to a 90% win rate and I don’t play it more than once now as it can be demoralizing to someone else to lose on turn 6 in a game that usually last 30+ turns. This deck I’m just hoping to stomp around with big dinosaurs and have fun killing things whether I win or lose.

There are several main parts of this deck. First and foremost, getting a lot of mana out quickly (with artifacts and sorcery/instants) so as to be able to get the big creatures out quickly, use the Enrage mechanic on half my dino’s to help boost me in various ways and then to use the Planeswalkers and the rest of the sorcery/instant cards to fight outside of combat using my dinos hopefully massive power and sweep away the competition. I’ve tried to make all the cards synergize with as many possible other cards so no matter what I draw I will be good. Only a real play test will tell though.

Without further ado, here is my deck list:

 

Commander:1

Zacama, Primal Calamity

zacama-primal-calamity

We will♪ we will♪STOMP YOU!!!!♪

 

Planeswalkers: 4

Huatli, dinosaur knight

Domri Rade

Samut the tested

Vivien of the Arkbow

 

 

 

 

Creatures: 27

forerunner of the empire

Kinjalli’s Sunwing

Sun Blessed Mount

Bellowing Aegisaur

Burning sun’s avatar

Etali, Primal storm

Gishath, Sun’s Avatar

Imperial Aerosaur

Majestic Heliopterus

Needletooth Raptor

Polyraptor

Raging Swordtooth

Ranging Raptor

Raptor Hatchling

Regal Behemoth

Ripjaw Raptor

Shining Aerosaur

Siegehorn Ceratops

Silverclad Ferocidons

Sky terror

snapping sailback

sun-crested pteradon

sun-crowned hunters

trapjaw tyrant

wayward swordtooth

Zetalpa, Primal Dawn

Ulvenwald Tracker

 

C-zetalpa-primal-dawn

 

 

 

Artifacts: 17

Tower of Fortunes

Sol Ring

boros cluestone

gruul cluestone

selesnya cluestone

boros signet

gruul signet

selesnya signet

commander’s sphere

seer’s sundial

staff of nin

Mindstone

Pillar of Origins

Worn Powerstone

Hedron Archive

Thran Dynamo

Dreamstone Hedron

 

A-tower-of-fortunes

The Power of Scyenze, errrr, Magic(!!) compels you!

 

 

 

Sorceries/Instants: 12

Cultivate

Nissa’s Pilgrimage

Skyshroud Claim

Rampant Growth

Kodama’s Reach

Farseek

Dromoka’s Command

Domri’s Ambush

Band Together

Gravitic Punch

Rabid Bite

Thrash

 

SI-dromoka-s-command

The first rule of Dino Fight Club is: You Always Pick the Fight Option TWICE!

 

 

Lands: 39

Command Tower

Terramorphic Expanse

Evolving Wilds

Myriad Landscape

Taiga

Wooded Foothills

Stomping Ground

Cinder Glade

Fire-lit Thicket

Savanna

Windswept Heath

Temple Garden

Canopy Vista

Wooded Bastion

Krosan Verge

Plateau

Arid Mesa

Sacred Foundry

Naya Panorama

Rugged Prairie

6 Forests

6 Plains

7 Mountains

 

 

 

 

 

So there you have it. A ton of pictures. Please feel free to make suggestions or comments or to ask questions.

 

bookstooge (Custom)

 

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Invent Superiority – My Personal Version

This is a deck list of the premade Commander 2016 deck helmed by Breya. I’ve made some slight tweaks to the deck and figured I’d list it out. If you have any suggestions for blink or flicker style cards, please feel free to give suggestions.

Won’t be very interesting for the majority, even with the pictures. I’ll probably being doing these once a month or so with some of my older premade Commander decks. So bear with these posts please 🙂

 

Commander:

Breya, Etherium Shaper

breya

 

The Lands:

Swamp x4

Mountain x4

Island x5

Plains x5

Evolving Wilds

Terramorphic Expanse

Ash Barrens

Myriad Landscape

Command Tower

Rupture Spire

Transguild Promenade

Darksteel Citadel

Temple of Triumph [Change]

temple

Boros Garrison

Dimir Aqueduct

Azorius Chancery

Rakdos Carnarium

Mystic Monastery

Nomad Outpost

Crumbling Necropolis

Arcane Sanctum

Crosis’s Catacombs [Change]

crosis

Dromar’s Cavern [Change]

dromar

Planeswalker:

Venser, the Sojourner [change]

venser

Ugin, the Spirit Dragon [change] I am using the altered art card from Lethix.com

Ugin-alter (Custom)

 

 

Creatures:

Sanctum Gargoyle

Soul of New Phryexia

Jor Kadeen, the Prevailer

Myr Retriever

Master of Etherium

Sydri, Galvanic Genius

Hellkite Tyrant

Godo, Bandit Warlord

Filigree Angel

Sharuum the Hegemon

Silas Renn, Seeker Adept

Faerie Artisans

Magus of the Will

Vedalken Engineer

Baleful Strix

Sphinx Summoner

Bruse Tarl, Boorish Herder

Chief Engineer

Trinket Mage

Ethersworn Adjudicator

Etherium Sculptor

Shimmer Myr

Myr Battlesphere

Hanna, Ship’s Navigator

Akiri, Line-Slinger

Solemn Simulacrum

Deadeye Navigator [change]

deadeye

Colossus of Akros [change]

colossus

Platinum Angel [change]

angel

Goblin Welder [change]

welder

Nephalia Smuggler [change]

nephalia

Restoration Angel [change]

restoration

 

Artifacts:

Dispeller’s Capsule

Cranial Plating

Loxodon Warhammer

Fellwar Stone

Nevinyrral’s Disk [Larry Niven’s Disk to you SF geeks]

Executioner’s Capsule

Swiftfoot Boots [Would like to replace with something else]

Commander’s Sphere

Trading Post

Sol Ring

Skullclamp

Mycosynth Wellspring

Hammer of Purphoros [change]

purphoros

Conjurer’s Closet [change]

closet

 

Sorcery:

Open the Vaults

Whipflare

Beacon of Unrest

Trash for Treasure

Phyrexian Rebirth

Grave Upheaval

Coastal Breach

Parting Thoughts

Flicker [change]

flicker

 

 

Instant:

Trial/Error

Ancient Excavation

Momentary Blink [change]

blink

Counterspell [change]

counterspell

Cloudshift [change]

cloudshift

Ghostly Flicker [change]

ghostly

Vapor Snag [change]

vapor

Turn to Mist [change]

mist

 

 

Enchantment:

Thopter Spy Network [change]

thopter

 

Potential Adds:

Master Transmuter

master

 

Darksteel Forge

forge